VP of Engineering · LearnCard · TypeScript, Rust, C++, AI/ML

I lead engineering and build across the stack, from shaders to AI.

I'm Taylor Beeston — VP of Engineering at the Learning Economy Foundation, where I've worked on LearnCard since 2020. I write TypeScript/Node, Rust, C++, Ruby and shaders, and I work on AI/ML: RLHF, computer vision, local AI video generation, and building software with orchestrated AI agents.

5.5+ yrs

Professional experience

Hands-on shipping products, platforms, and developer tooling.

4–6 devs

Technical leadership

Player-coach leadership while staying close to implementation and operations.

<5 sec

Performance tuning

Reduced a 3+ minute query to under 5 seconds in a production graph-backed system.

75%

CI/deploy improvement

Cut deployment time dramatically by improving tooling, build flows, and release paths.

Focus

What I work on.

Engineering leadership at LearnCard, systems and graphics programming, and hands-on AI/ML.

Engineering Leadership at LearnCard

VP of Engineering at the Learning Economy Foundation since 2022 (on the team since 2020), leading a player-coach team while staying hands-on in the code.

  • Own engineering across the open-source LearnCard monorepo and products
  • TypeScript/Node services, React frontends, and Rust-based SSI/DID tooling
  • Mentoring engineers and keeping delivery fast and reliable

Systems + Graphics

I enjoy work close to the metal and the pixels, across compiled and interpreted languages.

  • Rust and C++ for performance-sensitive code
  • Shader programming and real-time graphics
  • TypeScript/Node and Ruby for product and tooling work

AI/ML

Hands-on AI/ML work, from training-data feedback to running models locally.

  • RLHF and model evaluation work
  • Computer vision and local AI video generation
  • Agent-orchestrated building: coordinating AI agents to plan, write, and verify software

Selected work

Things I've built.

LearnCard

Open-source lifelong learning passport platform where I lead hands-on engineering across a large monorepo and the systems that power LearnCard products.

TypeScriptNodeRedisMongoDBNeo4jAWS LambdaRustCI/CD

Orch3stra

A self-hosted AI filmmaking studio that turns a story and cast into a rendered short film using locally run video models through WanGP. A browser editor covers story, references, voices, coverage planning, a timeline and a finishing room, while a Node.js server and a headless Python worker drive renders with live progress, ETA estimates and recovery from failed or cancelled jobs.

Node.jsJavaScriptPythonWanGPFFmpegPlaywrightLLM planning

Rust SSI / DIDKit Work

Hands-on work with Rust-based decentralized identity tooling through my ssi and didkit forks, integrated as submodules in the LearnCard ecosystem.

RustSSIWASMDeveloper tooling

Experience

Leadership without stepping away from implementation.

Mar 2022 — Present

VP of Engineering · Learning Economy Foundation

Leading engineering while staying hands-on in the codebase: shipping product, improving developer experience, mentoring engineers, and keeping LearnCard systems moving smoothly.

Aug 2020 — Mar 2022

Software Engineer · Learning Economy Foundation

Built across frontend, backend, infrastructure, performance, and developer tooling, then grew into broader technical ownership and leadership.

Selected impact

  • Promoted to VP of Engineering after growing into technical leadership while remaining hands-on.
  • Helped migrate away from a Meteor monolith toward more modular frontend and backend architecture.
  • Reduced CI deployment time by roughly 75% and improved local build speed with better tooling.
  • Cut a 3+ minute production query to under 5 seconds and improved initial load performance from ~15 seconds to a few hundred milliseconds.
  • Built a custom translations microservice that reduced recurring cost from $500+ per month to effectively negligible spend.
  • Maintained clear technical documentation, reusable packages, and async collaboration patterns across a distributed team.

About me

I like making real things work.

I've programmed since writing TI-BASIC on my calculator in high school. Today I lead engineering at LearnCard while staying hands-on in the code.

Outside of that I spend my time on Rust, C++ and shader work, and on AI/ML: RLHF, computer vision, local AI video generation, and agent-orchestrated building.

I am based in Lake Stevens, Washington, and work remotely.

Toolkit

Technical strengths

TypeScriptNode.jsReactRustC++RubyShadersAI/MLRLHFComputer visionLocal AI video generationAgent orchestrationRedisMongoDBNeo4jAWS LambdaOpen source

Current side project

Orch3stra, a self-hosted AI filmmaking studio built on local video models.

Get in touch

Want to talk shop?

Happy to chat about LearnCard, Rust, graphics, or local AI tooling.